OMNI-GEAR PROTOCOL is a high-stakes physics platformer set inside the gut of a decaying industrial complex. You play as a prototype robot — a hollow shell practically useless on its own — whose entire ability to survive depends on three specialized Cogs slotted into your back.
The catch? This factory is hungry. To progress, you must sacrifice your own parts to power its ancient machinery, leaving you vulnerable, immobile, and desperate.
The Modular Life-Support
Your abilities are not permanent — they are physical objects. Each Cog grants a core function:
- The Heavy (Large): Grants jump capability. Without it, you are too heavy to lift your own frame.
- The Core (Medium): Grants telekinetic reach. Without it, you cannot interact with distant objects.
- The Turbo (Small): Grants horizontal movement. Without it, you are a sitting duck.
Sacrifice & Choice
Every door, lift, and bridge requires a Cog to operate. The central design tension is a single recurring question: which part of myself am I willing to leave behind?
Progressing through the factory often demands Naked Crawls — moments where you leave your movement or jump Cog behind to clear a path, then scramble to recall them before danger closes in. Timing the Recall ability adds an extra layer of risk: magnetically whistling your Cogs back may reverse the phase of active world sockets, turning your lifeline into a trap.
As Game Designer and Project Manager, my focus was on crafting a difficulty curve that felt punishing but never unfair — where every death teaches the player something, and every escape feels genuinely earned.
One chassis. Three gears. Zero margin for error.
System initialization... [START]
