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Unity Programmer · UI Designer

Yappie Cleaning Service

A chaotic co-op cleaning game where you manage a team of quirky robots keeping a messy household spotless.

Yappie Cleaning Service

Yappie Cleaning Service started as a game jam project with one goal: make co-op chaotic and fun.

The core design challenge was making players feel the pressure of a messy house without the game feeling unfair. Every object spawns on a weighted random system — frequently touched areas generate more mess, so players naturally develop routes.

On the programming side, I focused on UI that communicates urgency without overwhelming. Color saturation increases as cleanliness drops. Sound pitch shifts subtly when time is running out. None of it is explained — it just feels right.

The biggest lesson: feedback should be felt, not read.