I'll be the manager.
[February 28, 2026] [Planet Game Jam #12]
This projects marks my first journey of becoming project manager for the team, at the same time while being the main programmer. Other members focuses on art, music, and level design.
Using a google docs for planning and asset requirements while still using a discord group chat (not server) for communication. Supported by one of my workplace friend CSW for art. This projects runs smoothly and playable, even had an short story.
The google docs is a simple one, we still not had an subtabs since our team is really small. No need a fancy things of course. If it works with no friction, then it work.
Solar Siege gives me a proof that a 'cheap' tools like google docs could be a 'monster' for structuring task and requirements.
However, there lies on bigger mistake. I'm almost getting burnout by becoming a solo programmer and manager and my Level Designer seems to expect people to play for a long time and gives a unplayable difficulty, probably without testing it.
The other mistake is i play in small jams, where i can't get many feedback and lose 2:1 votes from 3 votes and 2 submission total in the jam.
