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Game Designer · Unity Programmer

4D Tic Tac Toe With Simultaneous Turn

Tic Tac Toe expanded into four dimensions with simultaneous turns, removing analysis paralysis.

4D Tic Tac Toe With Simultaneous Turn

Classic Tic Tac Toe has a solved strategy. This project's question: what breaks that?

Expanding to 4D creates a board too complex to solve mentally. Adding simultaneous turns removes the ability to react — both players commit before seeing the result.

The UI was the hardest part. Representing 4D space in 2D without losing spatial intuition required iteration. The final solution uses a 4x4 grid of 4x4 boards, color-coded by depth dimension with a subtle perspective transform to hint at the third and fourth axes.

Playtesting revealed something unexpected: players developed intuition for 4D space faster than anticipated. The game works because the mind adapts.